Zwei Updates wurden diese Nacht wieder über Steam veröffentlicht. Der Patch für Half-Life 2: Episode One behebt nun auch ganz offiziell das Animations-Ruckler-Problem, über das wir
bereits berichtet haben. Garry's Mod bekommt einige neue Features und vor allem viele Bugfixes spendiert. Die Changelogs im Detail:
- Half-Life 2: Episode One
- Fixed jerky NPC animation
- Fixed failure to load old savegames
- Garry's Mod
- Added options to add shortcuts to desktop
- Added option to rebuild all of a categories icons
- Added spawn effect
- Added ability to duplicate NPCs
- Duplicator now copies ragdoll's face poses
- Changed Scoreboard's dimensions
- Camera's zoom is now clientside
- Clicking outside of the spawn menu will now close it
- Fixed rare client crash when holstering weapon had no owner
- Fixed rare client crash when Steam purchase was pending
- Fixed over the top scoreboard flashing
- Fixed detail model (grass, weeds) not showing on Day of Defeat: Source maps
- Optimized postprocessing scripts
- Fixed spawn menu categories popup menu showing in the top left of the screen
- Fixed spawnicons reloading when they don't have to
- Fixed props falling through the world when applying physprops when frozen
- Magnets are now included in cleanup
- Fixed duplicated props with children leaving children behind when removed
- Fixed constant debug output when using nail constraint
- Fixed not being able to click buttons on the top left of the screen in some gamemodes/mods
- Fixed undo list randomly not showing up
- Fixed overflows/Timeouts due to usermessages
- Kicking from the scoreboard now works on dedicated servers
- Fixed occasional crashes when playing single player maps with maxplayers > 1
- Scripted NPcs now look at the player when maxplayers > 1
- Camera can now take photos when zooming
- Fixed sometimes not being able to type into the spawn menu
- Fixed continually spawning props inside each other causing immense cpu usage
- Fixed NPC Medic battle crash
- Fixed crash when empty files in server_settings
- Fixed not being able to choose "no sound" for turret
- GMDM gibs now work as intended
- Fixed wheel axis being wonky after duplication
- Fixed "FindModel NULL name" exit when opening the spawn menu
Ein neuer Effekt wenn man Models erstellt gehört genauso zur neuen Garry's Mod-Version wie ein neues Hintergrundbild, da das alte Garry zu trist und langweilig war. Praktisch: NPCs können nun dupliziert werden und Ragdolls behalten ihre Pose bei. Wie immer werden die Updates automatisch runtergeladen und installiert, sobald ihr Steam (neu)startet.