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Source Games

Updates für The Ship und Dark Messiah

26.02.2007 | 22:20 Uhr | von Trineas
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Zwei Updates wurden heute kurz nacheinander über Steam veröffentlicht. Zuerst erschien der Multiplayer-Patch für Dark Messiah of Might & Magic, der bereits für letzte Woche geplant gewesen war. Neben vier brandneuen Maps gibts auch einige Balance-Änderungen. Vor allem Bugfixes bringt das Update für The Ship, hier die Details:

  • The Ship

  • Fixed problem with Server Browser when running with a language that is not supported
  • Added some support for new languages (Danish, Dutch, Finnish, Norwegian and Swedish), The Ship specific text will still be in English for these languages though
  • Fixed bug with some chat messages not appearing correctly for Russian and Polish languages
  • Localization fixes for French, German, Italian, Polish, Russian and Spanish languages
  • Fixed possible crash bug when players try to pick up a wallet and purse at the same time
  • Improved stability for Linux Dedicated Servers

  • Dark Messiah of Might & Magic

  • Added new game mode - Colosseum. Colosseum mode is designed for multiple players to duel amongst themselves in a series of individual fights
  • Added new map - clsm_circus
  • Added new map - CTF_3
  • Added new map - CTF_MP4
  • Added new map - CTF_MP2
  • Added SDK map compile utilities and documentation
  • Archer Multi-Arrows (double, triple) now reduce stamina recharge when arrows drawn
  • Assassin Cloaking sound halved in volume / range
  • Mage Fire Orb damage now affected by elemental alignment (base fire orb damage reduced so full-fire alignment can't be insta kill)
  • Mage Lightning spells now fully damage Magic Shields
  • Priestess Soulmark ability increased duration
  • Priestess 'pre-curing' effect added - now targets of heal are aware that the Priestess is casting it upon them
  • Knight Safeguard reduced 'casting' time
  • Knight Quick Attack stamina cost reduced depending on XP level
  • Knights now slowly regain stamina while holding Stance, depending on XP level
  • 'Low sample quality' optimization no longer automatically disables streams
  • In-air damage impulses (aka 'Kiting') fixed. Characters will no longer take strong movement impulses from being hit with a melee weapon
  • Lock-on range reduced when character is blinded / poisoned
  • Increased size of Blind visual FX
  • Spell created entities (magic shield etc) are now removed when the player who created them leaves the game
  • Dead characters no longer receive health boost from rally troops
  • Resurrection message added for the Mass Resurrect state
  • Soulmark message no longer appears over dead soulmarked targets
  • Times larger than 100 minutes now work in timer display
  • Assassin Poison Daggers & Arterial Strike now have reticules as they should
  • Knight can no longer break out of 'Stunned' state via an exploit
Wie immer werden die Updates automatisch runtergeladen und installiert, sobald ihr Steam (neu)startet.

Dark Messiah of Might & Magic

Genre: Action-Rollenspiel
Engine: Source
Entwickler: Arkane Studios
Release: 25. Oktober 2006
Plattform: PC
Kaufen: Steam

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