Der Projekt Director der Mod Incoming - Source hat ein Interview für die Seite
hlfallout.net gegeben.
Ein Teil des Interviews haben wir euch hier reingestellt:
Zitat: Original von hlfallout.com HL Fallout: Incoming Source is currently the result of six years of work and ideas. How much has the original concept of the game changed over more than half a decade?
Praz: The core game itself is very much the same. It even features the same game mode from the original creation. Most of the weapons have stayed the same and the return of the Penguin and Phantom are both in the Source version as well. We also of course have the same features which everybody loves: Drivable Vehicles / Flyable Vehicles / Dinosaurs / and large open maps. I'd say its at least 80% the same from its original incarnation.
HL Fallout: What challenges/difficulties have you and your team faced, both technical and in general while creating this modification?
Praz: For me it would be our features. Just getting them in-game and working. On a lighter note, we just have hired 3 new programmers, Tanoku, amckern, and Archy who will be aiding us to release. With these three, things will start flying even faster. Another difficult decision for me was porting it from Half-Life 1 to the Source engine.
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Das ganze Interview gibt es auf
hlfallout.net zum lesen. Dazu hat das Team von Incoming Source exclusive für das Interview Screenshots freigegeben, die wir euch nicht vorenthalten möchten: