Über die Gold-Meldung von Firearms 3.0
-Mod Info- haben wir schon
berichtet - jetzt gibts das Changelog sowie einen aussagekräftigen Termin. Die Windows-Client-Version erscheint am
Dienstag, den 19. April 2005
... im Laufe des Abends. Der Linux- & Windows-Server kommt schon einen Tag früher. Das Changelog:
Zitat: v3.0
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[03.29.05]
Changes/Additions:
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- Fixed treating concussion crash
- Fixed healing ammobox crash
- Fixed debug log files showing up on root C: drive
- Fixed lag while shooting if debug logs were NOT read-only
- Fixed 'ghosting' spectator bug
- Added ability to choose voice set from command menu
- Fixed obscured death notice text when spectating
- Was blocked by the VGUI part of the Spectating panel
- Moved scoreboard to last on the VGUI stack (means its always on top of everything else)
- Fixed parachute still being deployed after dying, spectating, then changing teams
- Fixed view bump on take damage not affecting actual accuracy
- Locked cl_sidespeed value to 400 (default)
- Locked cl_forwardspeed value to 400 (default)
- Locked cl_backspeed value to 400 (default)
- Lowered prone view position by 2 units
- Removed first person spectating (WAY too many bugs)
- Fixed ability to reload instantly after a prone sequence is completed
- Fixed multiple ricochet sounds playing on a single bullet impact
- Installed Global FA ban for caught cheaters
- Reduced max concussion value by 5
- Lowered penetration distances on all rifles
- Turned on FA Hard Code ban list and added all FAL ban ID's and Verified Jolt ban ID's
- Reduced Sniper Rifles ability to shoot while unscoped (cannot effectively shotgun snipe anymore)
- Fixed UZI lighting world brushes even with surpressor
- Lowered merge magazine sound volume for players with stealth skill
- Increased accuracy of all weapons roughly by 25%
- Changed Armor back to original 2.9 values: (Absorbtion Amount-- 80% Heavy, 70% Medium, 60% Light)
- Added AK74 nomenclature reload/animations
- Added MP5a5 nomenclature reload/animations
- Added Anaconda nomenclature reload/animations
- Added new Weapon Sounds (many different types)
- Numerous Gun Balances (way too many to list)
- Increased default max_speed to 270 (was 250)
- Added new player movement sounds
- fixed bfinfo bug (related to battlefield information)
- fixed treat reload bandage exploit
- cleaned up tons of unused code and coding errors
MAPS:
---------------------------------------
- Added new Texture Details for maps: OBJ_Vengeance, PS_Upham, SD_Durandal, SDTC_Balcome, TC_Basrah, TC_caen, TC_Iwojima.
- Added new map OBJ_Vengeance
- Added new version of TC_Caen
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Einen lecker Screenshot gibt es auch noch:
Auch wenn jetzt wieder viele denken "Wer braucht noch HL1 Mods?" : Ich freue mich drauf! :)
Danke an DEKK für die Info.