Wie dem aktuellen Newspost auf der Sands of War Page zu entnehmen ist, wurde heute die neue Version der Half-Life Modifikation fertiggestellt. Zum Download steht Sands of War 1.4 leider noch nicht zur Verfügung, aber die Mirrors sollen in kürze folgen. Vorerst müsst ihr euch also noch mit dem kompletten Changelog begnügen.
Changes/Additions:
- Soundtrack by Synchaoz
- New PSG1 skin (one for each team)
- New knife models (one for each team)
- New grenade models
- Mapvote system(Needs tweaking and testing)
- Linux build, thanks to BigBird
- New map: sow_close
- New mpa: sow_Khefren
- Updated map: sow_Nbz
- Updated map: sow_Riyaq
- Updated map: sow_Kantzuo
- Updated map: sow_Hangar
- Falldamage is by default set to realistic
- FGD updated to v.1.17. Changelog in sow.fgd
- Flagnames are now shown next to the flag on the hud
- Check teammates position on the scoreboard
- Info_location added
- Added sv_lan 0 and sv_region 3 to server.cfg.
- The tripmine will now be removed when game restarts
- The lights now reset when game restarts
- The trigger_once will now reset when game restarts
- You can only pick up a backpack if you havn't allready full ammo
- Changed scoring so team gets 1 point for every flag taken and 5 points when winning
- When changing class you will no longer die instantly
- Added "framerate" to "sow_flag"
Bug fixes:
- Added missing crosshair sprites
- Now the team score is shown properly
- NV now toggles off when game restarts
- The MOTD now shows up
- Now it says "Commando" on the scoreboard
- Made it so the nightvision cannot be turned on during team/class select
- When getting ready to throw a grenade and then switch to another weapon the grenade will no longer spawn
- Now the crosshair (and radar) are removed when the hud is removed (the suit)
- Removed Cros-01.spr and Cros-02.spr as they are not used