Wie ich eben erfahren habe, hatten unsere Kollegen von
Fragfiles.org die Gelegenheit,
HotelSecurity - seines Zeichens Mod Leader der World War 1 Mod
"The Trenches" - zu interviewen.
Im Interview (leider nur komplett auf Englisch) geht er unter anderem mehr auf das Spielprinzip, die Besonderheiten und auch das Klassensystem von "The Trenches" ein.
Hier schon mal ein kleiner Vorgeschmack:
Zitat: What feature, or attribute are you looking forward to the most? How will this make an impact on the gameplay?
I'm looking forward to the World War I atmosphere. Many gamers hear the concept and joke that shooting potshots and other soldiers a half mile away isn't very exciting. Beta testing has shown that players quickly learn to use teamwork. Going "over the top" alone is suicide and players need to have a coordinated attack in order to make it to the enemy trench alive. Also, the trench systems often have sharp curves and create a very suspensful atmosphere where anyone can be anywhere.
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