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File-Info
Beschreibung
In Version 2.3 vollzieht HL2: Wars nicht nur einen Namenswechsel sondern erhält darüber hinaus auch vier neue Karten und erfährt diverse Gameplay- und Balance-Änderungen.
Changelog:
- NEW:
- Name change to "Lambda Wars"
- Updated lighting: a mix of lightmaps and swarm-deferred project
- Rebel unit "Saboteur" with new abilities "Sabotage" and "C4 Explosive"
- Added Main Menu background music track "Divorce"
- Added "Patrol" ability
- Maps:
- NEW: hlw_abandoned (4 vs 4 player map)
- NEW: hlw_camp (4 vs 4 player map)
- NEW: hlw_waste (4 vs 4 player map)
- NEW: sp_radio_tower
- UPDATED: Tutorial map (redesigned from scratch)
- UPDATED: hlw_mine
- RENAMED: hlw_synth to hlw_antarctica
- Balance and Gameplay:
- Reduced range Antlion Worker from 1024 to 820
- Reduced costs of Shotgun to 1 requisition + 1 power for Combine and 1 scrap for Rebels
- Reduced costs of AR2 to 2 requisition + 1 power for Combine
- Reduced damage of "plasma" attribute (Combine Sniper) from -50% to -75% against buildings
- Reduced damage of "shock" attribute (Vortigaunt) to -50% against buildings and synth
- Increased bonus damage "rpg" attribute against buildings and synth to 180 and 150
- Reduced bullet damage against synth to -85% and pulse against synth to -55%
- Increased flame thrower damage against light and medium
- Increased explosive attribute damage against light and building to 30 and 100
- Reduced damage explosive attribute against synth by 25%
- Reduced costs Combine Armory to 4 requisition and 2 power
- Reduced costs Rebel Armory to 4 requisition and 2 scrap
- Reduced costs Combine Spec Ops to 6 requisition and 6 power
- Reduced costs Rebel Spec Ops to 6 requisition and 6 scrap
- Reduced costs Combine Synth Factory to 6 requisition and 7 power
- Reduced costs Vortigaunt Den to 5 requisition and 6 scrap
- Increased costs of Combine Elite to 6 requisition and 2 power and reduced build time from 70s to 65s
- Reduced population cost of Combine Sniper to 2
- Increased damage of Strider cannon from 200 to 1000
- Increased damage Hunter charge from 200 to 500
- Increased Charge speed by 20% for both Antlion Guard and Hunter
- Increased Stalker construct range from 150 to 320 and slightly increased movement speed
- Reduced costs Hunter to 5 requisition and 6 power and reduced build time from 60s to 50s
- Reduced costs Strider to 10 requisition and 12 power and reduced build time from 120s to 100s
- Reduced costs Combine Sniper to 5 requisition and 5 power
- Increased base damage of Rebel Flamer from 5 to 7 damage
- Reduced build time Combine Soldier from 40s to 36s
- Increased Rebel Scout view distance to 1200
- Increased costs Rebel RPG from 2 scrap to 4 scrap
- Changed costs Vortigaunt to 5 requisition and 7 scrap
- Added "infiltrate" ability to Combine Sniper
- Rebel Engineer now requires time to salvage scrap and in return carries more scrap back to the HQ
- Units now have a 50% scrap drop chance and buildings and combine mines no longer drop scrap at all
- Removed unlock requirement Combine Elite and Combine Sniper
- Removed unlock requirement Rebel Veteran and Rebel RPG
- Grenade ability now applies explosive attribute (more damage against buildings, less against synth)
- Increased healing rate of Vortigaunt Inward Focus ability to 200 hp per second
- Grenades and Combine Mines now do friendly damage
- Improvements:
- Cloaked units are now less noticeable
- Units now move back to their last idle position by inserting a move order. This ensures they will go in cover again after autocasting an ability (e.g. heal)
- Units are now always drawn on top of control points on the minimap
- Replaced old VGUI based sandbox panels by HTML based versions
- Updated main menu mission list
- Updated Combine Power Generator radius overlay
- Updated Turret direction overlay indicator during placing
- Added direction indicator overlay for placing Barricades
- Replaced selection circles by Particle based versions
- Fixed:
- Crash on exit in fullscreen mode
- Units play the grenade throw animation but they do not actually throw a grenade. Also it does use resources and the ability needs to recharge
- Control Points initially not visible/explored in multiplayer matches due receiving full network updates
- Main Menu cut off partially at 800x600 resolution
- No longer possible to repair/construct neutral buildings
- Neutral medics incorrectly healing units from other owners
- If you try to upgrade the unit's weapon (metrocop SMG/Rebel or soldier shotgun and AR2), the upgrade sound is played even if the upgrade failed due to unsatisfied requirements
- Cannot deactivate rebel scouts infiltrate ability if the energy is below 20
- Glow Team coloring is not updated when toggling team coloring modes
- Incorrect population count displayed in hud
- Silhouette of combine hopper mine might still be shown after cancel placing the mine
- Lasers of enemy stalkers can be seen through the fog of war
- Missing Combine soldier die sound
- Activate sound incorrectly played when requirements are not fulfilled
- Damage of Strider Cannon ability incorrectly applies using the "pulse" attribute, doing too little damage against buildings
- Rebel scout does not shoot the active enemy after deactivating the infiltrate ability
- Fixed missing textures on combine bridge model, used on or_city
- Misc:
- Updated Chromium Embedded Framework
- Updated embedded Python to 2.7.6
- The main menu "offline" tab now shows a tutorial video
- Added a "Bonus" button the Main Menu
- Added icons to steam
- Added commands "spectator_freeroam" and "spectator_strategicmode" for in Spectator mode
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1.657 Downloads
20.11.2024, 02:30 Uhr letzter Download
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